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The precision pick
Scout.
A sharper read for players who like to get there first and make every swing count.
- Weapon
- Bat
- Movement
- Faster, with a double jump
- Deflection reach
- 96 units forward-axis length
A tighter deflection volume rewards careful positioning. Use your speed and double jump to line up the return.
Get a feel for the reach
Face the rocket.
Time your swing.
Your melee checks a volume in front of you. The rocket needs to enter that space for a return.
Melee weapons deflect rockets here; they don’t damage opposing players.
- Horizontal half-extent
- ±40u
- Vertical half-extent
- ±48u
- Forward centre offset
- 48u
Interaction volume — illustrative. A forward-facing 3D volume, not a distance radius or live hit-registration simulation.