Your first round
A rocket. A melee.
You know what to do.
Well, almost. Here are the basics before you join.
- 01
Pick your class
Pyro uses the Hot Hand and has a larger deflection volume. Scout uses the bat, with faster movement, a double jump, and a smaller volume. Start with Pyro while you learn the timing.
- 02
Keep the rocket in front of you
Watch the approach and adjust your position. Your deflection volume extends forward from where you’re looking, so facing the rocket matters.
- 03
Time your melee
Slap or swing when the rocket reaches your class’s deflection volume. Melee weapons return rockets in this mode; they don’t damage the other team’s players.
- 04
Set up the next return
After the hit, watch the rocket and reposition. Give yourself room to react, and keep adjusting as the rally develops.